Dark Sun is a campaign setting for the
Dungeons & Dragons roleplaying game.
Set on the desert world of Athas, Dark Sun
is about the struggle for survival.
Nine city-states cling to life in the Tablelands. Until recently, they
were ruled by powerful Sorcerer-Kings, both tyrants and protectors. Now,
only five remain; the other cities are cast into chaos and violent strife.
Soon, the desert may swallow them, as it has so many times before. The
wastes are riddled with the ruins of cities long dead.
It is a world where magic drains the very essence of life. Ancient wars
have left vast swaths of the planet sterile; even now, druids fight a losing
battle to preserve the environment. To practice magic is to tempt death at
the hands of the mob, yet the cities themselves are ruled by the most
powerful of defilers.
Originally released in 1991 by TSR for the 2nd edition of AD&D,
Athas.org has been the steward of the Dark Sun campaign setting since the
release of D&D 3rd edition in 2000. In that time, we have released
updated core rules, two
numerous setting supplements, such as
City State of Draj and
Wisdom of the Drylanders,
and the epic adventure
You can see a list of all of our products
There are still a couple seats left for one DarkSun game tomorrow at 2pm Eastern! Join me (Robert Adducci) and discover the Lost Cistern of Aravek, a 5e DarkSun game that’s part of the D&D Virtual Weekend. 3rd level pregens provided. This adventure is converted to 5e from 4th edition. This is a paid game.
We’ve added a media menu that includes the following links. If you have any suggestions of content to add please let us know in the comments!
- Bone, Stone & Obsidian
- Nerdarchy on Dark Sun Playlist
- WebDM on Dark Sun
- D20 Live’s Introduction
- Michel Snows Setting Guide with Spoiler
- Actual Play
- Aquisitions Inc, 4th edition, (season 1)
- Rise of the Veiled Alliance, (season 1)
- Journey to the Obsidian Spire, (season 2)
- Tales from the Silt Expanse (season 2
Available as PDF or Print on Demand, from a scanned copy. The print copies have all content compiled and in one book (there are no flip books or separate maps)
$9.99 Watermarked PDF
$18.99 Softcover, Standard Color Book
$23.99 Hardcover, Standard Color book
$18.99 Watermarked PDF + Softcover, Standard Color Book
$23.99 Watermarked PDF + Hardcover, Standard Color Book
I’ll be running 4 games of Dark Sun at the December D&D Virtual Weekend, hosted by Wizards of the Coast and Baldman Games.
You can join the game, a converted Year of Priest’s Defiance adventure using pregenerated characters on Fantasy Grounds. New players welcome! Fantasy Grounds and Dark Sun taught!
> You’re nearly out of water as you travel slowly through the dunes, but what is this!? A recent windstorm has uncovered a forgotten ruin. Will it hold salvation or death? A Dark Sun 5e adventure with 3rd level pregenerated characters. This is not an Adventurer’s League event.
Join the weekend at the Yawning Portal.
- Table #76 - 4 hours - Cost: $25 - Saturday 12/12 Start Time: 02:00 PM Eastern - DM - Adducci, Robert
- Table #98 - 4 hours- Cost: $25 - Saturday 12/12 Start Time: 07:00 PM Eastern - DM - Adducci, Robert
- Table #139 - 4 hours- Cost: $25 - Sunday 12/13 Start Time: 02:00 PM Eastern - DM - Adducci, Robert
- Table #155 - 4 hours- Cost: $25 - Sunday 12/13 Start Time: 07:00 PM Eastern - DM - Adducci, Robert
Episode 18 of Bone, Stone, & Obsidian: The Dark Sun podcast is up! Join mysefl and Jesse Heinig as we interview Donathin Frye and
Chris Hislop about DMing their #DarkSun actual play’s Rise of the Veiled Alliance (Dark Sun D&D5E) , Tales from the Silt Expanse and Journey to the Obsidian Spire!