By Rodney Thompson
The sorcerer-kings of Athas maintain private storehouses of treasure and magic under tight lock and key. Security is essential, and for this reason, powerful wards and dangerous traps guard these storehouses, designed to fend off intruders powerful and creative enough to find the caches in the first place. Read more on DDIOffsite /Subscription Required
By Rodney Thompson
As the name suggests, this is a compilation of types of plants found on Athas. This resource gives descriptions of various plants: trees, cash crops, and even dangerous, carnivorous plants. Geographical locations where the plants grow are given as well as any other relevant information on the plant.Read More
The sky blazed a deep crimson, the sun gaping like a bloody wound as it sank toward the horizon. Above, the sky had already deepened to the livid blue-black of bruised flesh. The rocks still shimmered as they radiated back the days scorching heat. It would be hours before the chill of the night reached this place. Read Part 2
The Good and the Green; An Examination of the Athasian Halfling Culture in the form of ater from Brandobaris, flailing adventurer of Ogo, to his dear friend, the elven priest and preserver Disnomos.Read More
An alternate history with explanations of the lack of gods on Athas and the creation of the Dead Lands. Read More
The history of Athas is long and often lost to the sands of time. Similarly, the history of the Dark Sun setting's online presence is sometimes obscured. From the birth of the setting in 1991 Dark Sun has had a continuous online story.
In 2000, Dave Ries-Clark(Agantyr) released the Merchant's Calendar, a small Windows based program to track the Dark Sun calendar.
Pain. Pain the like of which I had never imagined. Like spears of sun-scorched obsidian sliding through my limbs where my bones should have been, the claws of some ravening beast tearing through my bowels, razors across my sweat-slick skin. And, through it all, he was there, inside my mind, pouring fear and anguish into my soul.
Another ancient unofficial article found in the web archives:
According to the Draji religion, a faith propagated by centuries of state sponsorship, King Tectuktitlay is the supreme temporal and spiritual authority of the cosmos, a kind of perfect incarnation of the spiritual forces of Athas. The Draji are taught that their King is the creator of all life and is responsible for investing the world with order and purpose. Unlike their neighbours in Raam, the people of Draj largely believe what the Moon Priests have taught them and they look upon Athas as world with their own King as its necessary centre. In Draj, as in Gulg, it is the state religion which dominates Draji identity and outlook, making it one of the more stable cities of the region, and certainly the most arrogant.
Tales of the corrupt races, Trolls, Wemics, Pixies, Goblins, the abominations of the Arcane Apocalypse.