The Burnt World of Athas

The official Dark Sun website

Athasian Emporium is open for business

The Athasian Emporium is now open for business! <p> A beta release of the Athasian Emporium is available. This is a playtest release of more than a hundred magic and psionic items, both new and old. The Athasian Emporium also provides informations on vehicles, equipments, poisons and poison-related feats, drugs, foods, and currency, as well as introducing many new weapons and armor. All that and more for help running a Dark Sun campaign.
Please submit playtesting feedback to templarate at lists.athas.org </p>

New Release: Faces of the Forgotten North


A beta release of Faces of the Forgotten North is available. This is a playtest release of more than 140 NPCs and monsters of the Trembling Plains, including that region’s unique Spirits of the Land. FFN also provides adventure leads, equiptment, feats, prestige classes, and other new material for running a campaign in the Trembling Plains region. FFN is the companion book for Lost Cities of the Trembling Plains, which is back in production and will be released in beta form by the end of 2007. The final version of FFN may include NPCs and monsters from other future releases related to the Trembling Plains, such as Prison-State of Eldaarich, City-State of Kurn, Flamesky, and Silt Sailors of the Kulag Fleet. Please submit playtesting feedback to templarate at lists.athas.org.

Project status update

This is the latest news on our projects. <p> Project name (completion %, increase since last update)</p><ul>

  • Faces of the Forgotten North (100% - under Senate approval)
  • Athasian Emporium (90%, +3%)
  • City-State of Balic (89%, +0%)
  • Legends of Athas (58%, +0%)
  • Life-shaped Handbook (100% - public playtest)
  • Trade Lords 1.1 update (90%, +22%)
  • PrC Appendix II (100% - public playtest)
  • </ul><p> Other projects currently on hold include Core Rules R7, Lost Cities of the Trembling Plains, and Secrets of the Dead Lands. </p>

    Project status update

    This is the latest news on our projects. Project name (completion %, increase since last update) * Faces of the Forgotten North (100%, +10%; under Senate approval) * Athasian Emporium (90%, +3%) * City-State of Balic (89%, +0%) * Legends of Athas (58%, +0%) * Life-shaped Handbook (95%, +3%) * Trade Lords 1.1 update (68%, +18%) * PrC Appendix II (100% - public playtest) Other projects currently on hold include Core Rules R7, Lost Cities of the Trembling Plains, and Secrets of the Dead Lands.

    New website added

    A new website has been added in the Links section, Athas Reborn, a mod for Neverwinter Nights.

    New templar

    Bryan Bock, known to the fan community as Sysane, has been invited to join the athas.org Templarate and he has accepted the invitation. Welcome aboard.

    Three new templars

    With the restructuring of the Templarate, we have cleaned up the athas.org staff page and removed inactive or practically speaking inactive senators, overcouncil and templars from the active team member list. The list reflects our resource pool more accurately now.<p>

    However, we have also appointed three new templars: Christopher Nahumck, Scott Stoecker and Robert Aldrich. All three have made significant contributions to athas.org´s work, and we welcome them all to the New Templarate. </p>

    Restructuring the Templarate

    The Athas.org Overcouncil has decided to restructure the Templarate and its role. As you might know, the Templarate was originally founded as a rules body split into bureaus. Each bureau had responsibility for the development of a certain aspect of game rules. Over time, the DS 3 Core Rules have stabilized and several of the bureaus have become silent and/or inactive. Several projects have been launched in the bureaus, though, from the Terrors of Athas supplement, to the Athasian Emporium and the Advanced Being Rules. Some projects made it to completed status, others are slowly progressing, and some have become completely inactive. All over, though, the bureau mailing lists are silent as the grave. To counter this development, it has been time to rethink the role and organizing of the Templarate.<p>

    In the end, we´ve decided that the bureaus will be removed. They are restrictive towards their members activities and an unnecessary level of bureaucracy. Therefore, we are flattening the organizational structure and changing the mandate of the Templarate. The aim is to make the Templarate more attractive to new and old members alike, by giving them the flexibility to work on the projects they want to pursue - and the power to do so. Templars can initiate projects and coordinate them on their own, ranging in scope from a City-State of X project (large) to adventures (medium) or new spells and powers (small).</p><p>

    The Senate still decides which projects are granted official status, and it is generally recommended to get Senate input before initiating large projects. The Senate can also provide guidance and suggest priorities if need be. Other than that, templars are free to work with what they like and how they like. In essence, the Templarate will function as a project team roster, where people can sign up for the projects they want to work on. For existing projects, a project manager decides whether there is room for and practical with new members.</p><p>

    I hope these changes will breathe life back into the Templarate and make it more attractive to everyone involved. Hopefully this will spark some interest, so we can revitalize some of the projects on hold or progressing slowly.</p>