Unlocked Potential - Training the Untrained Mind
The first time it happened, Kareth thought he was dying. Which, in the wastes, meant very little. The sun had already taken his water, his strength, and most of his thoughts. It burned overhead like a merciless eye, waiting for him to stop crawling. Sand filled his mouth. His tongue had swollen so badly it felt like a second throat choking him from within. He remembered falling. He did not remember getting back up. But something inside him refused to stay still. It wasn’t courage. It wasn’t hope. Those things had dried up days ago. This was something uglier, something desperate. A clawing, blind instinct that pushed against the inside of his skull. Then the world moved. Not the wind. Not the dunes. Something else.
The sand before him shifted, not by breeze, but by intent. It trembled, then parted, as if something beneath it recoiled from him. For a moment, just a moment, the dunes revealed a darker line beneath the surface.
Moisture.
Kareth’s mind seized on it, and the pressure inside his skull surged.
He screamed, but the sound never left his lips. It exploded outward instead.
The sand burst aside in a violent spray, exposing a shallow seam of damp earth. Not water. Not salvation. But enough.
He dug like an animal. Like something worse than an animal.
When he finally collapsed beside the muddy trench, clutching the dampness to his cracked lips, he realized he was laughing.
Or crying.
Or both.
What If - Athasian Orc Racial Traits
A follow-up to the What If - Orcs in Dark Sun article (https://athas.org/articles/what-if-athasian-orcs-had-survived-the-cleansing-wars), this week we examine the society and racial stats of Athasian orcs.
Unlocked Potential - 2e Psionic Tattoos
A new psionic power - empower tattoo - for use in your AD&D Dark Sun games.
Ahrachuah, Part 2 - The Sacred Children of Ahrachuah
Herein is presented Ahrachuah as an Elemental Patron, with formatting inspired by 2e deity entries. Ahrachuah’s stat block is followed with divisions of specialty priests built using Player’s Option rules, in order to create diverse roles in a self-contained community, each committed to serving the madness of their patron.
FFN Offcuts - The Landguard (2e)
The FFN Offcuts are material that didn’t make it into the revised version of Faces of the Forgotten North for one reason or another. Today’s material covers the 2e version of an artifact: the Landguard, it’s associated items - the Thrones of the Landguard and the Chariot of the Landguard, and a number of new psionic powers.
Ahrachuah
Herein is presented Ahrachuah as an Elemental Patron, with formatting inspired by 2e deity entries. Ahrachuah’s stat block is followed with divisions of specialty priests built using Player’s Option rules, in order to create diverse roles in a self-contained community, each committed to serving the madness of their patron.
FFN off-cuts - Uss-rahass and the Crisisss Nikaal
The FFN Offcuts are material that didn’t make it into the revised version of Faces of the Forgotten North for one reason or another. Today’s material covers Uss-rahass and the Crisisss nikaal.
Unlocked Potential
New powers for your AD&D psionicist.
The Iron Helm of Arkhold
The Iron Helm of Arkhold, a new cursed magic item for your Dark Sun campaigns.
Lawful Stupid blog #213 - Warrens Elf Kit
A brand new series of Lawful Stupid blogs, this one featuring new rules for the Warrens Elf kit.
What If - Athasian Gnome Racial Traits
A follow-up to the article “What if Athasian gnomes had survived the Cleansing Wars?”, this week we examine the potential society and racial stats of Athasian gnomes.
Lawful Stupid blog #212 - Ancestor Cultist Kit
A brand new series of Lawful Stupid blogs, this one featuring new rules for the Ancestor Cultist kit.
New Power - Life Siphon - repost
Life Siphon, a new psionic power for your AD&D psionicist.
Lawful Stupid blog, Repost #24 - Dark Sun Mounts and Livestock
A repost of articles from the Lawful Stupid RPG blog, this one featuring Dark Sun mounts and livestock.
Lawful Stupid blog, Repost #23 - Cultural Weapon Groups
A repost of articles from the Lawful Stupid RPG blog, this one featuring new cultural weapon groups.
Lawful Stupid blog #211 - Lord Doomspike
A brand new series of Lawful Stupid blogs, this one featuring NPC stats for Lord Doomspike, villain extraordinaire!
Lawful Stupid blog #210 - Alchemy and Herbalism Expanded
A brand new series of Lawful Stupid blogs, this one featuring newly updated rules for poisons, alchemy and herbalism.
Lawful Stupid blog #209 - Poisons Revisited
A brand new series of Lawful Stupid blogs, this one featuring rules for poisons.
Lawful Stupid blog #208 - Zwuun Initiate kit
A brand new series of Lawful Stupid blogs, this one featuring rules for the Zwuun initiate kit.
Lawful Stupid blog #207 - Astrologer Kit
A brand new series of Lawful Stupid blogs, this one featuring rules for the astrologer kit.