The Journal of Zong-Tossu, Entry 10 - The Visions of Zong-Tossu
This is the journal of Zong-Tossu, a master ghav-urath (life-shaper) from the Rhul-thaun capital of Thamasku. Zong-Tossu was sent by the har-etuil (judgment-makers) along with a detachment of junior life-shapers and lawkeepers to investigate a mysterious ring of standing stones and the strange creatures said to occasionally appear within. The expeditionary force was accompanied by a thri-kreen emissary known as Cho’ka.
Having descended deep beneath the Island of the Pariahs alongside Oracle, Zong-Tossu, Tr’Shadai, and Cho’ka met the so-called “Dervish Octopus” and watched the Pariahs produce vision-inducing elixirs from the creature’s inks.
Lawful Stupid blog #208 - Zwuun Initiate kit
A brand new series of Lawful Stupid blogs, this one featuring rules for the Zwuun initiate kit.
Quick Plot Hooks #4
The Quick Plot Hooks series started as a fun thought experiment - how to develop interesting but reasonable encounters using two types of creatures from randomly determined Dark Sun Monstrous Compendium entries.
Lawful Stupid blog #207 - Astrologer Kit
A brand new series of Lawful Stupid blogs, this one featuring rules for the astrologer kit.
Lawful Stupid blog, Repost #16 - Environmental Hazards
A repost of articles from the Lawful Stupid RPG blog, this one featuring 2e rules for environmental hazards.
Lawful Stupid blog #206 - Aspara
A brand new series of Lawful Stupid blogs, this one featuring rules for aspara.
The Athasian Survey Project 33 - The Kreen City of L’Rax
The Athasian Survey Project travels to the Tohr-Kreen City of L’Rax.
The Sorcerer's Workshop: Items of The Black
Legends, myths, and stories populate the tales of bards. Ancient and neatly-forgotten legends lurk in the minds of these prolific storytellers, sometimes rising to the surface like a morning mist to expose secrets not revealed since the Green Age, if not longer.
Faces of Athas: Tzitzimitl
Tzitzimitl - a royal defiler who thought herself a rival to Tectuktitlay.
Lawful Stupid blog, Repost #15 - Cleric Spells
A repost of articles from the Lawful Stupid RPG blog, this one featuring 2e rules for Cleric spells.
The Athasian Survey Project 32 - The Crimson Savannah
The Athasian Survey Project travels to the Crimson Savannah.
Parasites of Athas
Four creatures that live as parasites within humanoids on Athas.
Encounters on Athas 8 - Random Defiler Encounters
Who is that lone defiler you've stumbled upon in the wastes?
Lawful Stupid blog, Repost #14 - Armor and Weapon Materials
A repost of articles from the Lawful Stupid RPG blog, this one featuring 2e rules for Armour and Weapon Materials.
The Athasian Survey Project 31 - Avandaellen Plateau
The Athasian Survey Project travels to the Avandaellen Plateau.
Random Encounters on the Roads or Wilds of Athas
A table of social encounters in the wilds or roads of Athas.
The Journal of Zong-Tossu, Entry 9 - The Dervish Octopus
This is the journal of Zong-Tossu, a master ghav-urath (life-shaper) from the Rhul-thaun capital of Thamasku. Zong-Tossu was sent by the har-etuil (judgment-makers) along with a detachment of junior life-shapers and lawkeepers to investigate a mysterious ring of standing stones and the strange creatures said to occasionally appear within. The expeditionary force was accompanied by a thri-kreen emissary known as Cho’ka.
Having met and befriended the Pariahs - a group of malformed halfling-like folk - Zong-Tossu and the surviving members of his group discover that they were long expected and must go meet the “The Dervish Octopus”.
Lawful Stupid blog, Repost #13 - Metempiric Components
A repost of articles from the Lawful Stupid RPG blog, this one featuring 2e rules for Metempiric Components.
The Athasian Survey Project 30 - Koschak Waterfall
The Athasian Survey Project travels to the Koschak Waterfall.
The Dust Filchers
*As they near the silt estuary, just south of Fort Kalvis, travelers along the People’s Road often move with some trepidation. Fears of rampaging monsters give way here to anxiety about the frequent dust storms that permeate the area. During these storms, many traders attempt to push through, rather than be delayed; those that tarry or stop are often unceremoniously robbed of their most precious belongings by a fast-moving gang of creatures under a shroud of silt and dust.*