Ah! Hello there. Grak! Be a good boy, and inform the Overcouncil that
we have visitors. Quickly now, you can finish your sweetmeats when you get
back.
You'll have to forgive him, he's a bit slow. Good help has been
impossible to find since Tithian freed all of our slaves. Now then, what is
it I can do for you?
What is Dark Sun?
Dark Sun is a campaign setting for the
Dungeons & Dragons roleplaying game.
Set on the desert world of Athas, Dark Sun
is about the struggle for survival.
Nine city-states cling to life in the Tablelands. Until recently, they
were ruled by powerful Sorcerer-Kings, both tyrants and protectors. Now,
only five remain; the other cities are cast into chaos and violent strife.
Soon, the desert may swallow them, as it has so many times before. The
wastes are riddled with the ruins of cities long dead.
It is a world where magic drains the very essence of life. Ancient wars
have left vast swaths of the planet sterile; even now, druids fight a losing
battle to preserve the environment. To practice magic is to tempt death at
the hands of the mob, yet the cities themselves are ruled by the most
powerful of defilers.
Originally released in 1991 by TSR for the 2nd edition of AD&D,
Athas.org has been the steward of the Dark Sun campaign setting since the
release of D&D 3rd edition in 2000. In that time, we have released
updated core rules, two
monstermanuals,
numerous setting supplements, such as
City State of Draj and
Wisdom of the Drylanders,
and the epic adventure
Dregoth Ascending.
You can see a list of all of our products
here
All Lands of the Ravaged Sun content is 100% free, however if you have not already (or if you want to continue to contribute as you access new content), and you see value in our efforts, please consider a donation, and We’ll add you to our thank-you list: https://buymeacoffee.com/landsoftheravagedsun
Trilogy 2 Update: Module 2-1 is well into the writing stage and is shaping up to be our most ambitious one yet, the city of Celik is holding secrets, and a very grim-dark journey awaits!
“The sands remember every step, the wind whispers every betrayal. Survival is the only truth.”
Echoes of the Vanished spreads by Darvin Knorr
You can now purchase Dim Sun, the Order of the Stick Dark Sun parody.
Order of the Stick: Dim Sum cover by Rich Burlew
A loving tribute to one of the game’s classic campaign settings, Dim Sun is an original parody story that sees our favorite band of heroes, the Order of the Stick, reimagined for this grim setting that is somehow both incredibly dark and surprisingly sunny. Watch as they struggle to work together and defeat the evil sorcerer-king Xy-Konn once and for all in this all-new fantasy-comedy-adventure story with 24 full color pages of brand-new jokes and obscure references.
This is a digital edition PDF. This title is not available in print.
Kickstarter Backers: If you were a backer of the OOTS Kickstarter, this story was released to you for free, and you can access through the most recent update to the Kickstarter page.
Faces Of The Forgotten North by Izhar Ben Yosef
It’s been a while in the works, but the Pristine Tower team is happy to announce the release of our next book: Faces of the Forgotten North!
Written as a companion to Lost Cities of the Trembling Plains, this book gives you all the mechanics, rules, and stats you’ll need to take the lore from Lost Cities and design your own campaigns set in the Forgotten North!
This book is a revision and update of the Faces of the Forgotten North Beta that has been on the site since 2007. This version is nearly 300 pages and includes all new content including additional monsters, expanded text for the stat blocks, a lot of new art, new artifacts, and an expanded Adventure Hooks section!
Looking for a 5e conversion for your Dark Sun game? Check out the Athascon 5e Players Guide V2.1. Until otherwise noted this is the conversion that we’ll be using for our 5e products.
Written by Raddu, and first published on 2026-01-04
In the parched and perilous world of Athas, where elemental forces surge unchecked, three heretical sects of elemental priests rise from the fringes of sanity and nature. The acid priests, born of the volatile clash between Fire and Water, wield corrosive power to dissolve stone, metal, and spirit alike, spreading chaos and decay as sacred truths. The typhoon priests, errant manipulators of Air and Water, twist storm and gale into instruments of terror — not to bless Athas with rain, but to rip the life from the land in gales of withering violence. And from the fetid, sun-choked lowlands crawl the bog priests, stewards of rotting wetlands and parasitic growth, worshipers of stagnant Water and creeping suffocation. Together, these priests form a trinity of elemental blasphemy, each forsaking harmony for devastation, proving that in a dying world, even the elements turn to war.
Written by AthasianLaborer, and first published on 2025-12-28
Herein is presented Ahrachuah as an Elemental Patron, with formatting inspired by 2e deity entries. Ahrachuah’s stat block is followed with divisions of specialty priests built using Player’s Option rules, in order to create diverse roles in a self-contained community, each committed to serving the madness of their patron.